Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 20 days ago
14 / 5 / 10
K / D / A
46.2%
Kill participation
1,072.9
Damage / min
17,258g
541.3 gold / min
27
4 placed · 4 cleared
302
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSufferingForever#dddd
Cho'Gath · Top
10 / 6 / 7
47.2% KP
30,890
24.7% share
15,019g
286 CS · 9/m
RoseBush#1st
Kha'Zix · Jungle
7 / 12 / 3
27.8% KP
18,449
14.7% share
15,065g
197 CS · 6.2/m
Liasmos#TR1
Syndra · Mid
3 / 8 / 4
19.4% KP
18,195
14.5% share
11,448g
273 CS · 8.6/m
cyneqkogmaw#yala
Kog'Maw · ADC
14 / 11 / 7
58.3% KP
49,851
39.8% share
17,015g
220 CS · 6.9/m
BODYGUARD MÜSLÜM#20 CM
Lulu · Support
2 / 15 / 20
61.1% KP
7,847
6.3% share
10,087g
22 CS · 0.7/m
Red side
Victorymert#bilal
Gwen · Top
6 / 11 / 0
11.5% KP
19,829
13.5% share
12,643g
228 CS · 7.2/m
saintlovell#2012
Talon · Jungle
14 / 5 / 10
46.2% KP
34,208
23.3% share
17,258g
302 CS · 9.5/m
G O A T#e m o
Viktor · Mid
20 / 7 / 9
55.8% KP
52,079
35.5% share
17,875g
226 CS · 7.1/m
Rengo#11111
Xayah · ADC
10 / 8 / 10
38.5% KP
30,716
20.9% share
15,671g
220 CS · 6.9/m
StevenBerke#StvnB
Nautilus · Support
2 / 5 / 20
42.3% KP
9,933
6.8% share
10,473g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
