Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 20 days ago
10 / 3 / 7
K / D / A
50%
Kill participation
997.1
Damage / min
11,578g
565.2 gold / min
9
7 placed · 0 cleared
214
10.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmert#bilal
Ambessa · Top
1 / 7 / 2
16.7% KP
11,817
17.7% share
6,017g
108 CS · 5.3/m
Forset#TR1
Wukong · Jungle
5 / 8 / 3
44.4% KP
10,355
15.5% share
8,959g
121 CS · 5.9/m
Full Clear#jngle
Lissandra · Mid
0 / 5 / 3
16.7% KP
8,631
12.9% share
6,897g
165 CS · 8.1/m
cyneqkogmaw#yala
Kog'Maw · ADC
12 / 9 / 2
77.8% KP
27,942
41.8% share
11,934g
139 CS · 6.8/m
pryn41#9999
Lulu · Support
0 / 5 / 13
72.2% KP
8,074
12.1% share
6,567g
24 CS · 1.2/m
Red side
Victorysmict#kits
Gragas · Top
5 / 4 / 7
35.3% KP
13,399
16.1% share
8,527g
124 CS · 6.1/m
1ord#1010
Diana · Jungle
7 / 3 / 13
58.8% KP
19,025
22.9% share
10,964g
174 CS · 8.5/m
saintlovell#2012
Yasuo · Mid
10 / 3 / 7
50% KP
20,423
24.6% share
11,578g
214 CS · 10.4/m
alecmagnus#TR1
Kalista · ADC
10 / 5 / 7
50% KP
22,054
26.5% share
13,477g
178 CS · 8.7/m
TEK GERCEK NUNU#3131
Renata Glasc · Support
2 / 3 / 24
76.5% KP
8,197
9.9% share
8,305g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
