Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 20 days ago
6 / 5 / 12
K / D / A
64.3%
Kill participation
667.4
Damage / min
13,155g
529 gold / min
24
3 placed · 8 cleared
210
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDikDuranPisVuran#3733
Camille · Top
2 / 5 / 1
10.7% KP
15,259
18.8% share
10,695g
217 CS · 8.7/m
saintlovell#2012
Qiyana · Jungle
6 / 5 / 12
64.3% KP
16,596
20.5% share
13,155g
210 CS · 8.4/m
dengim değilsin#ozzy
Zoe · Mid
11 / 4 / 4
53.6% KP
23,016
28.4% share
11,219g
143 CS · 5.8/m
moshi#zxc
Xayah · ADC
9 / 2 / 5
50% KP
22,158
27.3% share
14,500g
266 CS · 10.7/m
asczxca#0002
Rakan · Support
0 / 5 / 15
53.6% KP
4,117
5.1% share
7,223g
29 CS · 1.2/m
Red side
Defeatexile#サムライ
Vladimir · Top
7 / 4 / 2
42.9% KP
21,004
36% share
11,730g
222 CS · 8.9/m
weve lost dancin#jou
Lee Sin · Jungle
5 / 8 / 3
38.1% KP
11,352
19.5% share
9,359g
123 CS · 4.9/m
kickSlimeslimeog#oglu
Garen · Mid
2 / 4 / 3
23.8% KP
10,114
17.3% share
11,230g
219 CS · 8.8/m
zaferlol#333
Tristana · ADC
5 / 5 / 0
23.8% KP
11,557
19.8% share
12,356g
246 CS · 9.9/m
supking7#TR1
Nautilus · Support
2 / 7 / 5
33.3% KP
4,317
7.4% share
6,773g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
