Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 19 days ago
2 / 8 / 10
K / D / A
70.6%
Kill participation
495.7
Damage / min
8,685g
355.9 gold / min
14
1 placed · 4 cleared
134
5.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlex Mercer#1v9
Nasus · Top
2 / 7 / 7
52.9% KP
14,174
19.5% share
8,095g
139 CS · 5.7/m
saintlovell#2012
Sylas · Jungle
2 / 8 / 10
70.6% KP
12,094
16.6% share
8,685g
134 CS · 5.5/m
Haluk Levent#XXX
Viktor · Mid
10 / 5 / 1
64.7% KP
28,426
39% share
13,325g
184 CS · 7.5/m
ghqwerghqr#444
Ezreal · ADC
3 / 9 / 5
47.1% KP
12,484
17.1% share
9,346g
156 CS · 6.4/m
supking7#TR1
Karma · Support
0 / 8 / 10
58.8% KP
5,636
7.7% share
6,110g
24 CS · 1/m
Red side
VictoryGoldie#den1z
Kennen · Top
7 / 5 / 9
43.2% KP
20,552
20.5% share
12,766g
195 CS · 8/m
John Reese#9999
Quinn · Jungle
15 / 3 / 8
62.2% KP
29,720
29.6% share
16,741g
234 CS · 9.6/m
Xedz#TR1
Zed · Mid
8 / 6 / 7
40.5% KP
16,692
16.6% share
10,800g
133 CS · 5.5/m
Leansy#TR2
Aphelios · ADC
7 / 1 / 9
43.2% KP
28,255
28.1% share
13,812g
215 CS · 8.8/m
Rakan God#Rakan
Rakan · Support
0 / 2 / 19
51.4% KP
5,209
5.2% share
8,099g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
