Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 18 days ago
18 / 7 / 6
K / D / A
72.7%
Kill participation
1,357.3
Damage / min
19,175g
623.9 gold / min
23
3 placed · 4 cleared
201
6.5 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlentÐeath#TR1
Vladimir · Top
10 / 4 / 8
43.9% KP
45,920
34.9% share
14,634g
229 CS · 7.5/m
2012#rhsy
Hecarim · Jungle
9 / 7 / 15
58.5% KP
31,237
23.7% share
16,129g
287 CS · 9.3/m
fulltime tragedy#god
Sylas · Mid
9 / 12 / 7
39% KP
23,320
17.7% share
11,574g
167 CS · 5.4/m
impty#999
Xayah · ADC
11 / 6 / 7
43.9% KP
22,622
17.2% share
16,436g
261 CS · 8.5/m
never hesitate#960
Karma · Support
2 / 4 / 22
58.5% KP
8,434
6.4% share
10,047g
45 CS · 1.5/m
Red side
Defeatint acc#solac
Irelia · Top
2 / 9 / 4
18.2% KP
26,196
18.8% share
13,603g
271 CS · 8.8/m
saintlovell#2012
Quinn · Jungle
18 / 7 / 6
72.7% KP
41,714
29.9% share
19,175g
201 CS · 6.5/m
Vanexx#CHAD
Anivia · Mid
5 / 5 / 9
42.4% KP
20,472
14.7% share
11,480g
187 CS · 6.1/m
dc gg melun#bloxa
Ezreal · ADC
7 / 9 / 9
48.5% KP
33,087
23.8% share
14,808g
214 CS · 7/m
Rosso#6621
Zoe · Support
1 / 11 / 9
30.3% KP
17,840
12.8% share
8,466g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
