Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 16 days ago
5 / 6 / 5
K / D / A
30.3%
Kill participation
517.4
Damage / min
12,869g
419.2 gold / min
29
6 placed · 4 cleared
262
8.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldie#den1z
Kennen · Top
7 / 4 / 2
33.3% KP
22,739
22.8% share
17,134g
301 CS · 9.8/m
kaka kafa calimi#meto
Qiyana · Jungle
8 / 7 / 7
55.6% KP
19,824
19.9% share
14,918g
240 CS · 7.8/m
197#777
Ahri · Mid
1 / 9 / 11
44.4% KP
19,862
19.9% share
9,418g
190 CS · 6.2/m
Son Goku#LSS
Jhin · ADC
6 / 5 / 6
44.4% KP
19,632
19.7% share
14,166g
273 CS · 8.9/m
şapşal pampa#silly
Cho'Gath · Support
5 / 8 / 9
51.9% KP
17,523
17.6% share
9,687g
31 CS · 1/m
Red side
VictoryProphet#HON
Shen · Top
3 / 4 / 9
36.4% KP
6,717
7.3% share
11,662g
206 CS · 6.7/m
carma#sga35
Kha'Zix · Jungle
16 / 4 / 10
78.8% KP
37,700
40.7% share
17,469g
215 CS · 7/m
saintlovell#2012
Locke · Mid
5 / 6 / 5
30.3% KP
15,884
17.2% share
12,869g
262 CS · 8.5/m
nightcrawler#456
Yunara · ADC
9 / 6 / 8
51.5% KP
26,604
28.7% share
18,036g
294 CS · 9.6/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 23
69.7% KP
5,709
6.2% share
9,409g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
