Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 15 days ago
14 / 8 / 5
K / D / A
65.5%
Kill participation
1,293
Damage / min
20,269g
584.1 gold / min
31
2 placed · 9 cleared
288
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzoycade#zrv
Sion · Top
6 / 8 / 12
40.9% KP
34,642
22.5% share
15,622g
247 CS · 7.1/m
u88#TR1
Lee Sin · Jungle
10 / 5 / 10
45.5% KP
28,223
18.3% share
16,460g
270 CS · 7.8/m
Sylassin#WIN
Sylas · Mid
7 / 5 / 8
34.1% KP
27,934
18.1% share
13,051g
209 CS · 6/m
SufferingForever#dddd
Naafiri · ADC
14 / 6 / 10
54.5% KP
35,207
22.8% share
18,403g
244 CS · 7/m
hold my coffee#blue
Elise · Support
7 / 7 / 20
61.4% KP
28,211
18.3% share
11,931g
23 CS · 0.7/m
Red side
VictoryAlex Mercer#1v9
Darius · Top
6 / 10 / 5
37.9% KP
28,647
23.1% share
16,702g
304 CS · 8.8/m
saintlovell#2012
Rengar · Jungle
14 / 8 / 5
65.5% KP
44,866
36.1% share
20,269g
288 CS · 8.3/m
Sam Winchester#0180
Anivia · Mid
3 / 9 / 10
44.8% KP
26,139
21% share
12,641g
238 CS · 6.9/m
Java#Tr2
Xayah · ADC
6 / 8 / 5
37.9% KP
18,122
14.6% share
17,664g
268 CS · 7.7/m
One Day#ADC
Lulu · Support
0 / 9 / 16
55.2% KP
6,447
5.2% share
9,781g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
