Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 15 days ago
7 / 9 / 5
K / D / A
52.2%
Kill participation
573
Damage / min
14,349g
497.4 gold / min
26
16 placed · 2 cleared
230
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7 24 311#31622
Gangplank · Top
2 / 7 / 7
39.1% KP
24,530
27.8% share
11,118g
224 CS · 7.8/m
saintlovell#2012
Lee Sin · Jungle
7 / 9 / 5
52.2% KP
16,532
18.8% share
14,349g
230 CS · 8/m
BunuOkuyanPİÇ#XX1
Locke · Mid
9 / 8 / 0
39.1% KP
19,926
22.6% share
12,521g
183 CS · 6.3/m
scuze#ad369
Yunara · ADC
3 / 9 / 7
43.5% KP
19,002
21.6% share
12,424g
245 CS · 8.5/m
Supportçu Teyze#TR1
Lulu · Support
2 / 5 / 12
60.9% KP
8,108
9.2% share
8,731g
31 CS · 1.1/m
Red side
VictorySylassin#WIN
Olaf · Top
7 / 5 / 3
26.3% KP
22,376
22.3% share
13,613g
196 CS · 6.8/m
Eloha#111
Qiyana · Jungle
11 / 6 / 9
52.6% KP
27,388
27.2% share
17,262g
236 CS · 8.2/m
Dazzle fun acc#RLY
LeBlanc · Mid
13 / 2 / 3
42.1% KP
25,621
25.5% share
15,474g
255 CS · 8.8/m
ENiGMAZ1XD#xanax
Kalista · ADC
6 / 5 / 10
42.1% KP
18,633
18.5% share
14,606g
254 CS · 8.8/m
ROBOT1296#1296
Renata Glasc · Support
1 / 5 / 20
55.3% KP
6,538
6.5% share
9,311g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
