Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 14 days ago
7 / 5 / 12
K / D / A
48.7%
Kill participation
765.9
Damage / min
15,945g
544.8 gold / min
37
5 placed · 10 cleared
290
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmict#kits
Gragas · Top
4 / 9 / 5
31% KP
21,860
21.6% share
9,994g
181 CS · 6.2/m
Onoracho#TR1
Jarvan IV · Jungle
5 / 5 / 11
55.2% KP
14,442
14.3% share
12,064g
182 CS · 6.2/m
Java#Tr2
Viktor · Mid
1 / 7 / 7
27.6% KP
18,350
18.2% share
9,303g
223 CS · 7.6/m
vanquer#444
Yunara · ADC
11 / 6 / 10
72.4% KP
35,194
34.8% share
18,247g
230 CS · 7.9/m
Yüksekçi#7781
Pyke · Support
8 / 12 / 14
75.9% KP
11,247
11.1% share
10,606g
21 CS · 0.7/m
Red side
VictorySlizard#TR1
Jax · Top
7 / 4 / 8
38.5% KP
21,069
20% share
13,497g
212 CS · 7.2/m
saintlovell#2012
Graves · Jungle
7 / 5 / 12
48.7% KP
22,415
21.3% share
15,945g
290 CS · 9.9/m
zoycade#zrv
Locke · Mid
13 / 7 / 3
41% KP
28,314
26.9% share
13,276g
191 CS · 6.5/m
Squeez#high
Caitlyn · ADC
9 / 4 / 8
43.6% KP
25,029
23.7% share
15,836g
256 CS · 8.7/m
One Day#ADC
Braum · Support
3 / 9 / 20
59% KP
8,574
8.1% share
9,843g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
