Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 5 days ago
7 / 2 / 6
K / D / A
56.5%
Kill participation
840.5
Damage / min
13,963g
544 gold / min
29
5 placed · 4 cleared
249
9.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Trundle · Top
2 / 6 / 2
26.7% KP
13,714
22.3% share
8,606g
190 CS · 7.4/m
Setaou#人之魂
Fiddlesticks · Jungle
3 / 4 / 4
46.7% KP
9,922
16.2% share
9,228g
148 CS · 5.8/m
Catriona#sera1
Annie · Mid
8 / 7 / 3
73.3% KP
24,970
40.7% share
11,351g
189 CS · 7.4/m
TEHLİKELİ KEDİ#Yavuz
Caitlyn · ADC
1 / 5 / 0
6.7% KP
9,937
16.2% share
10,227g
234 CS · 9.1/m
imagine a legend#00100
Zilean · Support
1 / 1 / 5
40% KP
2,871
4.7% share
6,472g
38 CS · 1.5/m
Red side
VictoryMichonne#666
Jax · Top
3 / 4 / 5
34.8% KP
22,589
26.1% share
10,209g
222 CS · 8.6/m
saintlovell#2012
Jarvan IV · Jungle
7 / 2 / 6
56.5% KP
21,574
24.9% share
13,963g
249 CS · 9.7/m
Wûll N#jkz
Sylas · Mid
5 / 8 / 3
34.8% KP
16,360
18.9% share
10,474g
158 CS · 6.2/m
geto#zxc
Jhin · ADC
6 / 0 / 4
43.5% KP
17,089
19.7% share
14,452g
268 CS · 10.4/m
Lxnt#Bruh
Poppy · Support
2 / 1 / 10
52.2% KP
9,074
10.5% share
8,503g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
