Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 181 days ago
0 / 10 / 2
K / D / A
15.4%
Kill participation
493.1
Damage / min
9,661g
357.6 gold / min
20
12 placed · 1 cleared
209
7.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPNG Caca#paiN
Jayce · Top
10 / 4 / 10
57.1% KP
31,789
32.2% share
14,716g
225 CS · 8.3/m
vitorzin#br1
Ekko · Jungle
15 / 3 / 8
65.7% KP
31,383
31.8% share
14,856g
229 CS · 8.5/m
Flxrzinha#br1
Tahm Kench · Mid
5 / 1 / 13
51.4% KP
19,175
19.4% share
9,345g
138 CS · 5.1/m
SPH Luvvee#LTAS
Yunara · ADC
4 / 2 / 3
20% KP
11,114
11.3% share
13,362g
266 CS · 9.8/m
NightWind#caju
Lulu · Support
1 / 3 / 19
57.1% KP
5,292
5.4% share
7,721g
26 CS · 1/m
Red side
Defeatmiss u everyday#1807
Yorick · Top
0 / 10 / 2
15.4% KP
13,322
19.8% share
9,661g
209 CS · 7.7/m
Jugger#333
Skarner · Jungle
5 / 9 / 5
76.9% KP
15,909
23.7% share
10,730g
173 CS · 6.4/m
TOKYOPILL#悲惨さ
Zed · Mid
5 / 9 / 3
61.5% KP
20,967
31.2% share
11,158g
197 CS · 7.3/m
skyline gt r#RB26D
Veigar · ADC
3 / 3 / 4
53.8% KP
11,445
17% share
13,571g
254 CS · 9.4/m
lovebomb#lies
Soraka · Support
0 / 4 / 7
53.8% KP
5,609
8.3% share
6,827g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
