Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 181 days ago
4 / 5 / 1
K / D / A
20.8%
Kill participation
798.5
Damage / min
12,693g
571.8 gold / min
15
9 placed · 0 cleared
223
10 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmiss u everyday#1807
Gangplank · Top
4 / 5 / 1
20.8% KP
17,726
26.1% share
12,693g
223 CS · 10/m
Jugger#333
Skarner · Jungle
8 / 7 / 10
75% KP
19,064
28.1% share
10,110g
162 CS · 7.3/m
Joy boy#n n n
Yasuo · Mid
4 / 8 / 7
45.8% KP
13,049
19.2% share
8,654g
163 CS · 7.3/m
Honey#Mama
Aurelion Sol · ADC
4 / 6 / 10
58.3% KP
10,303
15.2% share
8,653g
144 CS · 6.5/m
NightWind#caju
Nami · Support
4 / 5 / 13
70.8% KP
7,744
11.4% share
7,358g
21 CS · 0.9/m
Red side
VictoryGregPontepretano#br1
Malphite · Top
3 / 3 / 5
25.8% KP
14,935
17.9% share
8,502g
134 CS · 6/m
自尊心#ランク1
Master Yi · Jungle
6 / 4 / 5
35.5% KP
14,847
17.8% share
13,217g
206 CS · 9.3/m
Blackzera#CBLOL
Ekko · Mid
9 / 3 / 13
71% KP
27,111
32.4% share
13,225g
160 CS · 7.2/m
improve#1902
Pyke · ADC
11 / 7 / 8
61.3% KP
18,765
22.5% share
12,549g
106 CS · 4.8/m
OLHA O BOI#123
Taric · Support
2 / 7 / 17
61.3% KP
7,907
9.5% share
8,364g
52 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
