Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 179 days ago
4 / 10 / 12
K / D / A
64%
Kill participation
715.7
Damage / min
8,656g
326.4 gold / min
99
51 placed · 9 cleared
32
1.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Jayce · Top
5 / 11 / 3
32% KP
20,897
20.4% share
9,614g
172 CS · 6.5/m
Jugger#333
Skarner · Jungle
5 / 7 / 4
36% KP
12,109
11.8% share
10,578g
195 CS · 7.4/m
Barou Shoei#BR2
Sylas · Mid
6 / 8 / 1
28% KP
23,002
22.5% share
11,415g
179 CS · 6.8/m
Lellis#Cego
Ezreal · ADC
5 / 7 / 4
36% KP
27,387
26.8% share
12,867g
209 CS · 7.9/m
miss u everyday#1807
Pantheon · Support
4 / 10 / 12
64% KP
18,979
18.5% share
8,656g
32 CS · 1.2/m
Red side
VictoryLEV Devost#BR2
Akali · Top
11 / 6 / 3
32.6% KP
29,055
23.5% share
12,569g
207 CS · 7.8/m
misa#juny
Shyvana · Jungle
11 / 4 / 10
48.8% KP
30,355
24.6% share
14,213g
196 CS · 7.4/m
Guaxi#YTB
Ahri · Mid
10 / 2 / 17
62.8% KP
30,935
25.1% share
11,601g
176 CS · 6.6/m
Humi#iwnl
Senna · ADC
7 / 5 / 17
55.8% KP
18,479
15% share
13,606g
175 CS · 6.6/m
LUKINHA 7#kazak
Ashe · Support
4 / 8 / 15
44.2% KP
14,656
11.9% share
9,225g
56 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
