Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 179 days ago
5 / 8 / 27
K / D / A
58.2%
Kill participation
853.6
Damage / min
11,314g
424.5 gold / min
67
30 placed · 2 cleared
53
2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVNehemmiahlol#Stoic
Udyr · Top
1 / 11 / 7
25% KP
20,336
15.5% share
8,372g
154 CS · 5.8/m
kDNN#br1
Master Yi · Jungle
8 / 12 / 7
46.9% KP
23,034
17.6% share
14,607g
162 CS · 6.1/m
roberth gabriel#sla
Irelia · Mid
12 / 12 / 4
50% KP
42,560
32.5% share
15,009g
202 CS · 7.6/m
lovebomb#lies
Seraphine · ADC
3 / 6 / 11
43.8% KP
23,170
17.7% share
11,607g
180 CS · 6.8/m
PROZIN77#Deus
LeBlanc · Support
8 / 15 / 12
62.5% KP
21,899
16.7% share
10,390g
20 CS · 0.8/m
Red side
VictorySuperMaldito58#TATA
K'Sante · Top
7 / 5 / 13
36.4% KP
23,585
17.4% share
11,442g
162 CS · 6.1/m
ONE TRUE KING#shin
Rengar · Jungle
13 / 8 / 12
45.5% KP
28,883
21.3% share
15,681g
229 CS · 8.6/m
Jugger#333
Zac · Mid
13 / 4 / 16
52.7% KP
28,408
20.9% share
14,099g
178 CS · 6.7/m
VERMELOL#ATSFA
Jhin · ADC
17 / 7 / 11
50.9% KP
32,203
23.7% share
16,473g
192 CS · 7.2/m
miss u everyday#1807
Zoe · Support
5 / 8 / 27
58.2% KP
22,748
16.7% share
11,314g
53 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
