Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 175 days ago
12 / 1 / 5
K / D / A
50%
Kill participation
1,479.4
Damage / min
12,941g
648.7 gold / min
19
10 placed · 2 cleared
228
11.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpedrojaime#PJ1
Mordekaiser · Top
4 / 4 / 0
50% KP
16,072
34.1% share
8,825g
158 CS · 7.9/m
xandola#smurf
Xin Zhao · Jungle
0 / 7 / 3
37.5% KP
5,969
12.7% share
5,913g
114 CS · 5.7/m
Six Eyes#wind
Yasuo · Mid
0 / 8 / 0
0% KP
4,835
10.3% share
5,878g
155 CS · 7.8/m
FIZZ 69 com KAT#br1
Lucian · ADC
3 / 9 / 3
75% KP
11,576
24.5% share
7,895g
140 CS · 7/m
Keria o Fred#Fred
Nami · Support
1 / 6 / 5
75% KP
8,704
18.5% share
5,131g
23 CS · 1.2/m
Red side
Victoryすべてを憎む#1092
Jax · Top
7 / 1 / 1
23.5% KP
12,186
15.1% share
9,387g
138 CS · 6.9/m
webinho#BR2
Nunu & Willump · Jungle
5 / 1 / 12
50% KP
9,441
11.7% share
9,966g
186 CS · 9.3/m
miss u everyday#1807
Ezreal · Mid
12 / 1 / 5
50% KP
29,515
36.5% share
12,941g
228 CS · 11.4/m
oWo magic OwO#br1
Ashe · ADC
6 / 4 / 9
44.1% KP
20,748
25.7% share
9,127g
140 CS · 7/m
Xambrai#BR2
Seraphine · Support
4 / 1 / 17
61.8% KP
8,984
11.1% share
7,784g
25 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
