Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 175 days ago
19 / 6 / 6
K / D / A
61%
Kill participation
1,975.6
Damage / min
17,690g
643.7 gold / min
22
14 placed · 3 cleared
247
9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLourenço#55013
Gnar · Top
6 / 5 / 4
32.3% KP
15,844
15.6% share
11,376g
187 CS · 6.8/m
High12634567#stone
Diana · Jungle
4 / 9 / 11
48.4% KP
20,599
20.3% share
13,747g
227 CS · 8.3/m
bleed#izzy
Talon · Mid
8 / 8 / 2
32.3% KP
25,466
25.1% share
11,539g
185 CS · 6.7/m
bai ningbing#9473
Cassiopeia · ADC
10 / 14 / 8
58.1% KP
29,325
28.9% share
13,330g
168 CS · 6.1/m
afterglow#fofa
Nami · Support
3 / 5 / 15
58.1% KP
10,315
10.2% share
9,376g
24 CS · 0.9/m
Red side
VictoryVeextor#sant
Riven · Top
7 / 6 / 3
24.4% KP
15,468
12.8% share
13,051g
238 CS · 8.7/m
LCS#2875
Sylas · Jungle
3 / 7 / 10
31.7% KP
18,696
15.5% share
9,408g
139 CS · 5.1/m
LeoDUG#br1
Lissandra · Mid
8 / 4 / 9
41.5% KP
18,954
15.7% share
13,251g
212 CS · 7.7/m
miss u everyday#1807
Ezreal · ADC
19 / 6 / 6
61% KP
54,295
44.9% share
17,690g
247 CS · 9/m
Quantum#BR2
Bard · Support
4 / 8 / 16
48.8% KP
13,489
11.2% share
9,976g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
