Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 174 days ago
7 / 6 / 9
K / D / A
38.1%
Kill participation
1,091.6
Damage / min
14,025g
469.8 gold / min
28
19 placed · 2 cleared
263
8.8 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryzRafael#br1
Garen · Top
1 / 10 / 7
19% KP
11,212
8.6% share
9,920g
168 CS · 5.6/m
kim#kira
Kayn · Jungle
25 / 6 / 4
69% KP
54,608
41.7% share
21,597g
222 CS · 7.4/m
miss u everyday#1807
Viktor · Mid
7 / 6 / 9
38.1% KP
32,583
24.9% share
14,025g
263 CS · 8.8/m
MP NZX#br1
Hwei · ADC
7 / 8 / 9
38.1% KP
23,741
18.1% share
13,088g
208 CS · 7/m
o guedolaッ#031
Milio · Support
2 / 6 / 20
52.4% KP
8,738
6.7% share
9,330g
42 CS · 1.4/m
Red side
Defeatunbreakable#ACE
Tryndamere · Top
15 / 7 / 1
44.4% KP
35,894
30.4% share
17,103g
255 CS · 8.5/m
lonely day#black
Talon · Jungle
9 / 11 / 7
44.4% KP
28,223
23.9% share
13,276g
187 CS · 6.3/m
Control Devil#Four
Lux · Mid
4 / 7 / 12
44.4% KP
22,157
18.7% share
10,802g
177 CS · 5.9/m
NKZ yuri#0306
Jinx · ADC
8 / 7 / 7
41.7% KP
22,331
18.9% share
12,935g
210 CS · 7/m
Binga#ANT
Thresh · Support
0 / 10 / 24
66.7% KP
9,604
8.1% share
8,669g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
