Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 174 days ago
5 / 3 / 6
K / D / A
37.9%
Kill participation
828.4
Damage / min
10,991g
498.8 gold / min
21
10 placed · 2 cleared
221
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Jayce · Top
2 / 4 / 4
54.5% KP
20,744
34.6% share
10,111g
205 CS · 9.3/m
Sapulha#Arthu
Naafiri · Jungle
2 / 7 / 2
36.4% KP
8,073
13.5% share
7,096g
122 CS · 5.5/m
SPH Cassianjo#MID
Hwei · Mid
4 / 7 / 1
45.5% KP
17,185
28.6% share
7,586g
137 CS · 6.2/m
ALn#1001
Yunara · ADC
2 / 6 / 2
36.4% KP
10,473
17.5% share
8,034g
141 CS · 6.4/m
to have fun#FURIA
Lulu · Support
1 / 5 / 4
45.5% KP
3,508
5.8% share
5,579g
23 CS · 1/m
Red side
Victorygirls hate me#000
Vladimir · Top
10 / 3 / 1
37.9% KP
18,556
22.8% share
10,166g
174 CS · 7.9/m
12312#311
Kindred · Jungle
10 / 2 / 11
72.4% KP
26,181
32.2% share
13,018g
180 CS · 8.2/m
miss u everyday#1807
Ryze · Mid
5 / 3 / 6
37.9% KP
18,252
22.4% share
10,991g
221 CS · 10/m
O desumilde#BR1
Ashe · ADC
4 / 2 / 9
44.8% KP
15,018
18.4% share
10,960g
168 CS · 7.6/m
Foxicity#HAHAH
Milio · Support
0 / 1 / 17
58.6% KP
3,420
4.2% share
6,775g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
