Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 173 days ago
10 / 6 / 4
K / D / A
36.8%
Kill participation
1,354.7
Damage / min
15,946g
508.6 gold / min
39
14 placed · 5 cleared
286
9.1 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmiss u everyday#1807
Jayce · Top
10 / 6 / 4
36.8% KP
42,470
36.1% share
15,946g
286 CS · 9.1/m
Gragolandia#LEITE
Gragas · Jungle
12 / 9 / 6
47.4% KP
22,910
19.5% share
15,022g
223 CS · 7.1/m
Indiozinhomanc#indio
Vel'Koz · Mid
4 / 6 / 12
42.1% KP
22,132
18.8% share
10,909g
212 CS · 6.8/m
Trapzinha Safada#01907
Jhin · ADC
10 / 11 / 10
52.6% KP
20,201
17.2% share
13,897g
155 CS · 4.9/m
Wisp#sup
Rell · Support
2 / 10 / 19
55.3% KP
9,811
8.3% share
9,435g
17 CS · 0.5/m
Red side
VictoryArgyreos#br1
Zac · Top
1 / 10 / 13
33.3% KP
13,041
10.5% share
8,362g
137 CS · 4.4/m
MAXl LOPEZ#WANDA
Kha'Zix · Jungle
19 / 6 / 13
76.2% KP
43,788
35.3% share
20,274g
194 CS · 6.2/m
Rora ツ#Au ra
Aurora · Mid
9 / 7 / 10
45.2% KP
25,251
20.3% share
13,447g
237 CS · 7.6/m
Twink Advogado#OAB
Lux · ADC
8 / 8 / 21
69% KP
21,695
17.5% share
15,552g
234 CS · 7.5/m
Viciado em Almas#VEA
Senna · Support
5 / 8 / 26
73.8% KP
20,426
16.4% share
11,623g
63 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
