Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 173 days ago
17 / 5 / 9
K / D / A
68.4%
Kill participation
1,732
Damage / min
15,148g
551.2 gold / min
17
5 placed · 1 cleared
206
7.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnumbest#br1
Yasuo · Top
3 / 9 / 1
15.4% KP
9,250
10.5% share
11,337g
244 CS · 8.9/m
alysa liu#bless
Shaco · Jungle
14 / 9 / 7
80.8% KP
26,062
29.5% share
13,562g
146 CS · 5.3/m
teusla#amigo
Zyra · Mid
2 / 11 / 7
34.6% KP
19,339
21.9% share
8,104g
144 CS · 5.2/m
pink killer#2745
Yunara · ADC
7 / 5 / 4
42.3% KP
25,471
28.8% share
13,454g
242 CS · 8.8/m
buddha mode#isg
Braum · Support
0 / 4 / 12
46.2% KP
8,266
9.4% share
7,041g
25 CS · 0.9/m
Red side
VictoryÓticasFluminense#BR1
Irelia · Top
16 / 4 / 6
57.9% KP
31,814
28.3% share
19,136g
262 CS · 9.5/m
zribeiroz#BR7
Jarvan IV · Jungle
1 / 6 / 15
42.1% KP
6,453
5.7% share
10,150g
152 CS · 5.5/m
miss u everyday#1807
Jayce · Mid
17 / 5 / 9
68.4% KP
47,602
42.4% share
15,148g
206 CS · 7.5/m
FigolisimoBR#PRT
Hwei · ADC
4 / 6 / 6
26.3% KP
22,605
20.1% share
12,968g
270 CS · 9.8/m
Ric#ahri0
Soraka · Support
0 / 5 / 17
44.7% KP
3,789
3.4% share
8,108g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
