Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 173 days ago
9 / 6 / 5
K / D / A
43.8%
Kill participation
1,482.2
Damage / min
14,730g
521.7 gold / min
26
15 placed · 1 cleared
240
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfavorite girl#vvv
Riven · Top
1 / 9 / 2
13.6% KP
11,350
12.8% share
10,842g
233 CS · 8.3/m
Snowblind#black
Viego · Jungle
8 / 9 / 6
63.6% KP
18,304
20.6% share
11,653g
155 CS · 5.5/m
Change Storm#BR1
Sylas · Mid
3 / 5 / 9
54.5% KP
23,739
26.7% share
10,098g
182 CS · 6.4/m
Cavalcanti#0603
Kai'Sa · ADC
8 / 8 / 2
45.5% KP
21,520
24.2% share
11,788g
212 CS · 7.5/m
tetris#0511
Anivia · Support
2 / 2 / 9
50% KP
14,073
15.8% share
8,076g
40 CS · 1.4/m
Red side
VictoryTopRolDead#br1
Garen · Top
4 / 0 / 2
18.8% KP
11,576
9% share
9,819g
166 CS · 5.9/m
Leba#nvm
Nocturne · Jungle
10 / 3 / 4
43.8% KP
29,271
22.7% share
13,958g
213 CS · 7.5/m
miss u everyday#1807
Ryze · Mid
9 / 6 / 5
43.8% KP
41,848
32.5% share
14,730g
240 CS · 8.5/m
qwewqrsad2w#BR2
Caitlyn · ADC
4 / 4 / 9
40.6% KP
27,803
21.6% share
15,748g
274 CS · 9.7/m
vc n joga jg bro#rkr
Bard · Support
5 / 10 / 7
37.5% KP
18,454
14.3% share
9,378g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
