Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 173 days ago
2 / 7 / 3
K / D / A
26.3%
Kill participation
686
Damage / min
12,462g
392.9 gold / min
31
16 placed · 4 cleared
287
9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiu Zhigang#2418
Aurora · Top
9 / 6 / 1
29.4% KP
33,808
29.7% share
15,290g
279 CS · 8.8/m
TARZANED#DREWL
Jarvan IV · Jungle
2 / 4 / 14
47.1% KP
22,244
19.5% share
13,681g
248 CS · 7.8/m
iHallowind#br1
Qiyana · Mid
9 / 3 / 6
44.1% KP
23,888
21% share
13,830g
212 CS · 6.7/m
disease#damn
Smolder · ADC
14 / 3 / 4
52.9% KP
26,520
23.3% share
17,471g
298 CS · 9.4/m
babydoll#pom
Nami · Support
0 / 3 / 21
61.8% KP
7,461
6.5% share
9,121g
23 CS · 0.7/m
Red side
DefeatRaizen Gym#Gym
Aatrox · Top
1 / 8 / 1
10.5% KP
13,491
14.4% share
10,820g
231 CS · 7.3/m
Não taca Baygon#WiJu
Kha'Zix · Jungle
7 / 6 / 2
47.4% KP
20,914
22.3% share
15,703g
229 CS · 7.2/m
miss u everyday#1807
Viktor · Mid
2 / 7 / 3
26.3% KP
21,757
23.2% share
12,462g
287 CS · 9/m
Droga é o Leozin#NKZ
Yunara · ADC
8 / 7 / 2
52.6% KP
32,728
35% share
17,406g
295 CS · 9.3/m
afterglow#fofa
Milio · Support
1 / 6 / 6
36.8% KP
4,718
5% share
7,839g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
