Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 173 days ago
11 / 9 / 10
K / D / A
55.3%
Kill participation
1,241.1
Damage / min
16,523g
469 gold / min
31
16 placed · 4 cleared
226
6.4 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymourir#icewh
Mordekaiser · Top
9 / 8 / 1
26.3% KP
27,697
17.3% share
14,530g
247 CS · 7/m
Maaaiin#Luciđ
Aatrox · Jungle
10 / 8 / 8
47.4% KP
33,757
21.1% share
17,669g
261 CS · 7.4/m
miss u everyday#1807
Jayce · Mid
11 / 9 / 10
55.3% KP
43,729
27.3% share
16,523g
226 CS · 6.4/m
Droga é o bart#bart
Ziggs · ADC
7 / 7 / 7
36.8% KP
44,241
27.6% share
16,820g
284 CS · 8.1/m
Hell Pikut#021
Alistar · Support
1 / 8 / 12
34.2% KP
10,856
6.8% share
9,838g
34 CS · 1/m
Red side
DefeatCrip 21#br1
Jax · Top
9 / 12 / 9
45% KP
32,484
20.9% share
15,805g
215 CS · 6.1/m
potato the cat#envy
Jarvan IV · Jungle
8 / 9 / 10
45% KP
25,197
16.2% share
16,187g
252 CS · 7.2/m
KapirotoG#br1
Irelia · Mid
9 / 7 / 9
45% KP
26,848
17.3% share
17,286g
325 CS · 9.2/m
Schuhbart#0000
Syndra · ADC
12 / 7 / 7
47.5% KP
54,976
35.4% share
19,337g
274 CS · 7.8/m
A Julia Costa#AJC
Nami · Support
2 / 3 / 21
57.5% KP
15,988
10.3% share
10,405g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
