Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 172 days ago
9 / 7 / 4
K / D / A
38.2%
Kill participation
1,301.4
Damage / min
14,908g
468.3 gold / min
43
21 placed · 1 cleared
262
8.2 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLauts#br1
Sion · Top
1 / 8 / 11
35.3% KP
13,023
10.3% share
11,068g
193 CS · 6.1/m
arawea mvp#BNANA
Shyvana · Jungle
9 / 7 / 11
58.8% KP
31,667
25.1% share
15,980g
205 CS · 6.4/m
miss u everyday#1807
Ryze · Mid
9 / 7 / 4
38.2% KP
41,427
32.8% share
14,908g
262 CS · 8.2/m
Sun Wukong#monk
Lucian · ADC
10 / 10 / 13
67.6% KP
28,942
22.9% share
15,863g
208 CS · 6.5/m
nyx gótica#janna
Nami · Support
5 / 8 / 19
70.6% KP
11,308
8.9% share
11,309g
26 CS · 0.8/m
Red side
DefeatGutz#1980
Vayne · Top
7 / 7 / 6
32.5% KP
38,384
25% share
13,337g
226 CS · 7.1/m
VOLPATO#7289
Naafiri · Jungle
15 / 7 / 9
60% KP
32,453
21.1% share
16,440g
225 CS · 7.1/m
Nârutin#Tsona
Aurelion Sol · Mid
11 / 4 / 8
47.5% KP
43,169
28.1% share
13,993g
223 CS · 7/m
zGabrielPBM#BR1
Ashe · ADC
5 / 7 / 17
55% KP
32,085
20.9% share
14,798g
251 CS · 7.9/m
Timagrous#tega
Thresh · Support
2 / 9 / 21
57.5% KP
7,718
5% share
8,787g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
