Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 172 days ago
14 / 1 / 5
K / D / A
51.4%
Kill participation
1,443
Damage / min
14,436g
619.1 gold / min
18
7 placed · 2 cleared
251
10.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymiss u everyday#1807
Ryze · Top
14 / 1 / 5
51.4% KP
33,645
36.7% share
14,436g
251 CS · 10.8/m
Yoshidiehard#br1
Lillia · Jungle
2 / 4 / 5
18.9% KP
4,720
5.2% share
9,510g
182 CS · 7.8/m
my heart#2306
Riven · Mid
11 / 4 / 1
32.4% KP
20,256
22.1% share
11,800g
168 CS · 7.2/m
乙uko#火火火
Ezreal · ADC
9 / 3 / 6
40.5% KP
24,137
26.4% share
13,889g
201 CS · 8.6/m
0100110101110000#br1
Karma · Support
1 / 6 / 12
35.1% KP
8,806
9.6% share
7,741g
23 CS · 1/m
Red side
DefeatPasieia#br1
Teemo · Top
0 / 11 / 1
5.6% KP
8,747
12.1% share
5,835g
113 CS · 4.8/m
Gently#br2
Udyr · Jungle
0 / 7 / 5
27.8% KP
10,359
14.3% share
7,577g
155 CS · 6.6/m
WonderOf#Vasco
Qiyana · Mid
9 / 6 / 1
55.6% KP
23,322
32.1% share
12,473g
200 CS · 8.6/m
Brance#Branc
Kalista · ADC
9 / 9 / 0
50% KP
26,615
36.7% share
11,747g
179 CS · 7.7/m
P C#SUP
Zilean · Support
0 / 4 / 11
61.1% KP
3,538
4.9% share
6,281g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
