Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 172 days ago
4 / 7 / 16
K / D / A
57.1%
Kill participation
627.9
Damage / min
7,929g
339.3 gold / min
81
33 placed · 9 cleared
21
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEleved#TOP
Aatrox · Top
4 / 9 / 1
25% KP
18,798
23.6% share
7,904g
127 CS · 5.4/m
raindance#kr9
Naafiri · Jungle
7 / 7 / 5
60% KP
22,492
28.3% share
10,028g
139 CS · 5.9/m
Alpha#Verum
Ahri · Mid
6 / 3 / 5
55% KP
17,677
22.2% share
10,171g
197 CS · 8.4/m
CNB Pewtz#Pewtz
Ezreal · ADC
2 / 8 / 5
35% KP
15,565
19.6% share
8,369g
164 CS · 7/m
noheroesallowed#rank1
Alistar · Support
1 / 8 / 4
25% KP
4,953
6.2% share
5,377g
19 CS · 0.8/m
Red side
VictoryMALUBULUL#11111
Urgot · Top
8 / 4 / 6
40% KP
21,524
20.9% share
10,572g
148 CS · 6.3/m
Easilly#Easy
Nocturne · Jungle
3 / 1 / 16
54.3% KP
18,512
18% share
10,486g
155 CS · 6.6/m
Chill Kowinhas#Chill
Sylas · Mid
12 / 2 / 7
54.3% KP
24,087
23.4% share
12,204g
188 CS · 8/m
do bronx#0803
Caitlyn · ADC
8 / 6 / 6
40% KP
24,336
23.6% share
12,936g
201 CS · 8.6/m
miss u everyday#1807
Nidalee · Support
4 / 7 / 16
57.1% KP
14,671
14.2% share
7,929g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
