Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 172 days ago
13 / 4 / 7
K / D / A
74.1%
Kill participation
1,384.4
Damage / min
14,318g
606.7 gold / min
24
10 placed · 4 cleared
217
9.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThurpoppy#Poppy
Poppy · Top
3 / 5 / 8
40.7% KP
18,122
21% share
9,056g
165 CS · 7/m
jae lerdaokkkk#piru
Nunu & Willump · Jungle
6 / 3 / 15
77.8% KP
16,349
19% share
12,432g
190 CS · 8.1/m
miss u everyday#1807
Jayce · Mid
13 / 4 / 7
74.1% KP
32,673
37.9% share
14,318g
217 CS · 9.2/m
dog#20777
Caitlyn · ADC
4 / 3 / 6
37% KP
12,221
14.2% share
11,929g
218 CS · 9.2/m
bphmt#satan
Nami · Support
1 / 2 / 16
63% KP
6,870
8% share
7,644g
30 CS · 1.3/m
Red side
Defeatmy heart#2306
Riven · Top
6 / 11 / 1
41.2% KP
21,012
34.2% share
10,331g
166 CS · 7/m
无情猎手#ONE
Rengar · Jungle
5 / 5 / 3
47.1% KP
7,907
12.9% share
9,527g
162 CS · 6.9/m
NAGASAWA#TOP1
Akali · Mid
4 / 4 / 1
29.4% KP
15,501
25.2% share
8,851g
179 CS · 7.6/m
OH BAILAO BAILAO#07 02
Ashe · ADC
2 / 4 / 8
58.8% KP
10,807
17.6% share
8,970g
191 CS · 8.1/m
MTR Mihawk#Dark
Karma · Support
0 / 4 / 9
52.9% KP
6,181
10.1% share
5,792g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
