Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 172 days ago
7 / 7 / 5
K / D / A
46.2%
Kill participation
1,187.5
Damage / min
12,085g
450.7 gold / min
21
12 placed · 2 cleared
232
8.7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFAAKE#FALSE
Rumble · Top
6 / 7 / 18
68.6% KP
29,812
27.1% share
9,993g
141 CS · 5.3/m
Espargues#br1
Jayce · Jungle
8 / 6 / 15
65.7% KP
22,836
20.7% share
14,906g
236 CS · 8.8/m
run for roses#iwkms
Irelia · Mid
17 / 4 / 8
71.4% KP
30,081
27.3% share
16,241g
194 CS · 7.2/m
Lyul#021
Ezreal · ADC
4 / 4 / 8
34.3% KP
22,094
20.1% share
13,116g
233 CS · 8.7/m
apimentada#clino
Soraka · Support
0 / 5 / 26
74.3% KP
5,268
4.8% share
8,055g
31 CS · 1.2/m
Red side
Defeat7 de copas 방#shen
Shen · Top
11 / 7 / 4
57.7% KP
21,627
21.8% share
12,422g
162 CS · 6/m
Morgstars#blssd
Malphite · Jungle
4 / 9 / 13
65.4% KP
20,065
20.3% share
10,100g
142 CS · 5.3/m
miss u everyday#1807
Ryze · Mid
7 / 7 / 5
46.2% KP
31,845
32.1% share
12,085g
232 CS · 8.7/m
asuka langley#Nucc
Ashe · ADC
3 / 4 / 9
46.2% KP
17,669
17.8% share
11,802g
169 CS · 6.3/m
Fall 08#br1
Braum · Support
1 / 8 / 11
46.2% KP
7,860
7.9% share
7,416g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
