Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 172 days ago
9 / 8 / 5
K / D / A
66.7%
Kill participation
1,638.7
Damage / min
13,608g
583.2 gold / min
18
9 placed · 1 cleared
212
9.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydead man#0604
Kassadin · Top
2 / 5 / 9
26.2% KP
9,924
10.4% share
9,180g
145 CS · 6.2/m
Swordsman#Br2
Xin Zhao · Jungle
10 / 2 / 11
50% KP
25,823
27.1% share
12,769g
181 CS · 7.8/m
Guinjo#br1
Sylas · Mid
8 / 6 / 9
40.5% KP
19,979
21% share
10,065g
154 CS · 6.6/m
Jhean#br1
Tristana · ADC
17 / 2 / 6
54.8% KP
26,374
27.7% share
15,754g
169 CS · 7.2/m
espresso#sion
Seraphine · Support
5 / 6 / 26
73.8% KP
13,218
13.9% share
10,065g
32 CS · 1.4/m
Red side
DefeatMinazuki#BR3
Varus · Top
3 / 6 / 2
23.8% KP
18,296
18.2% share
9,014g
191 CS · 8.2/m
Beneedito#br1
Kayn · Jungle
2 / 9 / 3
23.8% KP
8,768
8.7% share
8,221g
145 CS · 6.2/m
miss u everyday#1807
Jayce · Mid
9 / 8 / 5
66.7% KP
38,236
38% share
13,608g
212 CS · 9.1/m
IDV Lipon#IDV
Brand · ADC
5 / 10 / 7
57.1% KP
26,020
25.9% share
10,789g
138 CS · 5.9/m
gardevoir#willo
Sona · Support
2 / 9 / 10
57.1% KP
9,280
9.2% share
6,622g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
