Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 171 days ago
7 / 5 / 5
K / D / A
70.6%
Kill participation
838.4
Damage / min
14,223g
536.4 gold / min
20
13 placed · 3 cleared
265
10 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdarling frost#br0
Malphite · Top
3 / 5 / 5
47.1% KP
16,310
23.3% share
8,802g
149 CS · 5.6/m
Imbroxável#GOAT
Hecarim · Jungle
1 / 9 / 3
23.5% KP
8,021
11.5% share
8,919g
180 CS · 6.8/m
miss u everyday#1807
Jayce · Mid
7 / 5 / 5
70.6% KP
22,231
31.8% share
14,223g
265 CS · 10/m
roséé#br1
Seraphine · ADC
3 / 5 / 9
70.6% KP
13,774
19.7% share
11,799g
231 CS · 8.7/m
ravasi#TDAH
Sona · Support
3 / 6 / 12
88.2% KP
9,594
13.7% share
8,168g
25 CS · 0.9/m
Red side
Victoryhikaru nara#夜に駆け
Vladimir · Top
7 / 3 / 8
50% KP
28,493
31.5% share
12,873g
215 CS · 8.1/m
TwTv Hyoga#cisne
Qiyana · Jungle
9 / 2 / 8
56.7% KP
24,067
26.6% share
16,753g
245 CS · 9.2/m
XmagmusX#BR1
Caitlyn · Mid
5 / 5 / 5
33.3% KP
12,767
14.1% share
11,568g
222 CS · 8.4/m
srysrymb#0510
Varus · ADC
5 / 3 / 9
46.7% KP
17,442
19.3% share
13,245g
228 CS · 8.6/m
cant#mizu
Nami · Support
4 / 5 / 18
73.3% KP
7,688
8.5% share
9,599g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
