Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 171 days ago
8 / 3 / 6
K / D / A
38.9%
Kill participation
711.5
Damage / min
11,655g
495.6 gold / min
34
6 placed · 5 cleared
183
7.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUDE D CAMPINAS#br1
Dr. Mundo · Top
4 / 6 / 0
25% KP
12,955
17.1% share
9,535g
168 CS · 7.1/m
polgarlol#febem
Karthus · Jungle
6 / 10 / 5
68.8% KP
25,997
34.4% share
11,691g
185 CS · 7.9/m
MidisKing#JP11
Qiyana · Mid
3 / 8 / 3
37.5% KP
14,987
19.8% share
7,938g
125 CS · 5.3/m
Reskon#001
Ashe · ADC
0 / 7 / 2
12.5% KP
9,767
12.9% share
8,220g
185 CS · 7.9/m
Arthur#Troks
Seraphine · Support
3 / 5 / 2
31.3% KP
11,963
15.8% share
6,526g
25 CS · 1.1/m
Red side
Victoryshadow slave#CN1
Irelia · Top
16 / 4 / 5
58.3% KP
36,992
37.9% share
14,027g
200 CS · 8.5/m
miss u everyday#1807
Pantheon · Jungle
8 / 3 / 6
38.9% KP
16,731
17.2% share
11,655g
183 CS · 7.8/m
LDG venenogu#load
Viktor · Mid
4 / 4 / 9
36.1% KP
19,457
20% share
10,661g
194 CS · 8.2/m
koda ツ#00000
Senna · ADC
6 / 5 / 14
55.6% KP
15,930
16.3% share
11,645g
157 CS · 6.7/m
Akaashi#goat
Braum · Support
2 / 0 / 15
47.2% KP
8,386
8.6% share
8,092g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
