Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 170 days ago
16 / 10 / 9
K / D / A
65.8%
Kill participation
1,623.3
Damage / min
18,080g
593.1 gold / min
28
17 placed · 3 cleared
260
8.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymy heart#2306
Riven · Top
12 / 8 / 9
36.8% KP
27,508
17.7% share
14,232g
191 CS · 6.3/m
Tinarginho#br1
Lee Sin · Jungle
7 / 9 / 13
35.1% KP
23,969
15.4% share
14,293g
231 CS · 7.6/m
Valey#Lux
Lux · Mid
19 / 6 / 8
47.4% KP
38,123
24.5% share
17,770g
258 CS · 8.5/m
polgarlol#febem
Karthus · ADC
15 / 8 / 14
50.9% KP
51,579
33.1% share
16,227g
242 CS · 7.9/m
Rhysand#999
Rell · Support
4 / 7 / 31
61.4% KP
14,527
9.3% share
12,380g
42 CS · 1.4/m
Red side
DefeatTEXUTO2#br1
Anivia · Top
5 / 6 / 6
28.9% KP
11,223
9.3% share
11,973g
194 CS · 6.4/m
TwTv Hyoga#cisne
Qiyana · Jungle
12 / 15 / 7
50% KP
31,287
25.9% share
17,197g
192 CS · 6.3/m
Guinjo#br1
Twisted Fate · Mid
1 / 14 / 6
18.4% KP
13,436
11.1% share
11,238g
195 CS · 6.4/m
miss u everyday#1807
Ezreal · ADC
16 / 10 / 9
65.8% KP
49,483
41% share
18,080g
260 CS · 8.5/m
RenanSantos2026#mbl14
Neeko · Support
4 / 12 / 14
47.4% KP
15,328
12.7% share
11,286g
81 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
