Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 170 days ago
16 / 11 / 14
K / D / A
65.2%
Kill participation
1,313.3
Damage / min
15,236g
607.4 gold / min
18
4 placed · 2 cleared
197
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatiMaaasTeR#br1
Azir · Top
7 / 5 / 2
33.3% KP
23,332
25.9% share
10,515g
216 CS · 8.6/m
Samkz#kz01
Nasus · Jungle
7 / 11 / 10
63% KP
18,619
20.7% share
10,434g
97 CS · 3.9/m
hope#ur ok
Talon · Mid
8 / 9 / 8
59.3% KP
21,203
23.6% share
9,613g
149 CS · 5.9/m
Trigao#0908
Kai'Sa · ADC
5 / 9 / 6
40.7% KP
17,074
19% share
12,313g
197 CS · 7.9/m
krowzinho#BR1
Blitzcrank · Support
0 / 12 / 15
55.6% KP
9,752
10.8% share
6,778g
30 CS · 1.2/m
Red side
Victorycabrinha#1808
Ornn · Top
5 / 1 / 12
37% KP
15,158
11.2% share
10,429g
162 CS · 6.5/m
miss u everyday#1807
Karthus · Jungle
16 / 11 / 14
65.2% KP
32,942
24.3% share
15,236g
197 CS · 7.9/m
Kimchi Warrior#0325
Yone · Mid
7 / 6 / 11
39.1% KP
31,876
23.5% share
13,917g
255 CS · 10.2/m
ynghell#咲姫羅
Aphelios · ADC
17 / 3 / 8
54.3% KP
39,921
29.5% share
17,808g
240 CS · 9.6/m
Cruz#BR07
Swain · Support
1 / 6 / 19
43.5% KP
15,607
11.5% share
8,316g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
