Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 169 days ago
10 / 6 / 18
K / D / A
58.3%
Kill participation
1,354.9
Damage / min
18,671g
624.8 gold / min
46
15 placed · 9 cleared
277
9.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuipexFY Khalil2#Jow
Poppy · Top
5 / 10 / 8
35.1% KP
16,571
14.7% share
11,006g
170 CS · 5.7/m
Lich#K1ng
Brand · Jungle
9 / 8 / 7
43.2% KP
22,750
20.2% share
14,226g
225 CS · 7.5/m
joaozin reformed#zed
Zed · Mid
10 / 7 / 4
37.8% KP
36,438
32.4% share
16,417g
242 CS · 8.1/m
Ceceu God Level#BR1
Ezreal · ADC
9 / 14 / 7
43.2% KP
25,195
22.4% share
15,111g
232 CS · 7.8/m
Mingau#007
Nami · Support
4 / 9 / 21
67.6% KP
11,607
10.3% share
10,489g
36 CS · 1.2/m
Red side
VictoryPedro Tramoias#br1
Master Yi · Top
9 / 9 / 3
25% KP
23,539
18.3% share
12,967g
160 CS · 5.4/m
she is the one#kau
Hecarim · Jungle
9 / 4 / 10
39.6% KP
18,503
14.4% share
16,489g
284 CS · 9.5/m
COUTINHO#PVH
Annie · Mid
12 / 8 / 13
52.1% KP
32,811
25.6% share
14,866g
209 CS · 7/m
miss u everyday#1807
Lucian · ADC
10 / 6 / 18
58.3% KP
40,488
31.5% share
18,671g
277 CS · 9.3/m
Lepisas#br1
Pyke · Support
8 / 10 / 16
50% KP
13,024
10.1% share
11,949g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
