Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 169 days ago
2 / 9 / 5
K / D / A
28%
Kill participation
573
Damage / min
9,805g
348.7 gold / min
34
7 placed · 5 cleared
187
6.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhplt#BR2
Rumble · Top
7 / 5 / 16
57.5% KP
31,580
24.4% share
12,217g
184 CS · 6.5/m
Tinarginho#br1
Lee Sin · Jungle
17 / 2 / 10
67.5% KP
39,645
30.7% share
17,139g
250 CS · 8.9/m
Entrosa N Fi#26030
Katarina · Mid
8 / 5 / 4
30% KP
21,261
16.5% share
11,000g
158 CS · 5.6/m
harry apenas#BR777
Smolder · ADC
2 / 6 / 8
25% KP
19,614
15.2% share
11,177g
210 CS · 7.5/m
jugo#sono
Bard · Support
6 / 8 / 16
55% KP
17,087
13.2% share
10,534g
22 CS · 0.8/m
Red side
Defeatflowuns#deft
Gnar · Top
3 / 11 / 6
36% KP
19,049
17.9% share
8,878g
139 CS · 4.9/m
miss u everyday#1807
Naafiri · Jungle
2 / 9 / 5
28% KP
16,111
15.1% share
9,805g
187 CS · 6.7/m
klyshi#klysh
Akali · Mid
9 / 4 / 4
52% KP
26,661
25% share
13,054g
212 CS · 7.5/m
broken lens#ADCN1
Jinx · ADC
8 / 8 / 9
68% KP
34,850
32.7% share
13,815g
215 CS · 7.6/m
KassaJJ#RATO
Zilean · Support
3 / 8 / 12
60% KP
9,919
9.3% share
7,942g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
