Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 169 days ago
10 / 5 / 8
K / D / A
50%
Kill participation
447.5
Damage / min
8,909g
417.6 gold / min
95
30 placed · 19 cleared
28
1.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCALLGFCOMDARIUS#AGORA
Malphite · Top
2 / 4 / 0
11.1% KP
8,468
19.9% share
6,772g
133 CS · 6.2/m
pepsi twist#vidal
Jarvan IV · Jungle
3 / 8 / 6
50% KP
8,520
20% share
7,642g
112 CS · 5.3/m
Ashborn#j3tt
Azir · Mid
4 / 7 / 3
38.9% KP
10,606
24.9% share
7,745g
150 CS · 7/m
rosa#yusi
Nilah · ADC
7 / 9 / 1
44.4% KP
8,789
20.6% share
11,038g
175 CS · 8.2/m
fobia social#psico
Seraphine · Support
2 / 8 / 10
66.7% KP
6,265
14.7% share
6,904g
23 CS · 1.1/m
Red side
Victorytwitchfaturetosl#top1
Cassiopeia · Top
5 / 1 / 3
22.2% KP
13,073
17.1% share
9,595g
202 CS · 9.5/m
caiozera#케인 사신
Kayn · Jungle
9 / 4 / 7
44.4% KP
16,272
21.3% share
12,325g
192 CS · 9/m
sacoliros#PixGG
Lux · Mid
2 / 5 / 16
50% KP
16,777
22% share
10,252g
173 CS · 8.1/m
Gbm#001
Vel'Koz · ADC
10 / 3 / 5
41.7% KP
20,693
27.1% share
12,950g
210 CS · 9.8/m
miss u everyday#1807
Pyke · Support
10 / 5 / 8
50% KP
9,546
12.5% share
8,909g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
