Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 169 days ago
14 / 5 / 21
K / D / A
76.1%
Kill participation
1,133
Damage / min
17,052g
581.6 gold / min
38
19 placed · 1 cleared
196
6.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryneon#enoy
Yone · Top
10 / 6 / 10
43.5% KP
28,476
22.2% share
14,553g
232 CS · 7.9/m
miss u everyday#1807
Lee Sin · Jungle
14 / 5 / 21
76.1% KP
33,216
25.9% share
17,052g
196 CS · 6.7/m
loc#inter
Galio · Mid
11 / 4 / 14
54.3% KP
26,809
20.9% share
13,285g
154 CS · 5.3/m
Louis Arneb#br1
Smolder · ADC
10 / 6 / 11
45.7% KP
36,511
28.5% share
16,349g
278 CS · 9.5/m
GPreto#br1
Milio · Support
1 / 6 / 20
45.7% KP
3,144
2.5% share
9,072g
32 CS · 1.1/m
Red side
DefeatLuks Said#bbzao
Fiora · Top
6 / 10 / 5
40.7% KP
32,109
28.6% share
12,398g
205 CS · 7/m
Withdrawn#1234
Kha'Zix · Jungle
3 / 10 / 10
48.1% KP
17,780
15.8% share
11,758g
204 CS · 7/m
kindlein#MOMOA
Annie · Mid
9 / 7 / 8
63% KP
29,300
26.1% share
14,545g
246 CS · 8.4/m
Caster#BR01
Kai'Sa · ADC
5 / 10 / 9
51.9% KP
20,595
18.3% share
15,256g
218 CS · 7.4/m
Clean Mind#Sup
Leona · Support
4 / 9 / 17
77.8% KP
12,611
11.2% share
9,012g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
