Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 168 days ago
2 / 2 / 1
K / D / A
33.3%
Kill participation
497.4
Damage / min
6,208g
398.4 gold / min
14
6 placed · 2 cleared
129
8.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryacerolinha#games
Malphite · Top
0 / 2 / 2
8.3% KP
6,975
15.1% share
4,590g
89 CS · 5.7/m
electricity#zzz
Master Yi · Jungle
9 / 2 / 1
41.7% KP
5,891
12.7% share
9,422g
159 CS · 10.2/m
life#zdeqq
Xerath · Mid
2 / 0 / 8
41.7% KP
8,370
18.1% share
7,188g
157 CS · 10.1/m
cherry waves#ego
Ezreal · ADC
7 / 2 / 7
58.3% KP
18,103
39.2% share
9,232g
140 CS · 9/m
Dimmer#br1
Pyke · Support
6 / 3 / 8
58.3% KP
6,871
14.9% share
5,986g
20 CS · 1.3/m
Red side
Defeatmiss u everyday#1807
Sylas · Top
2 / 2 / 1
33.3% KP
7,751
29.6% share
6,208g
129 CS · 8.3/m
Caliber#BRL
Jarvan IV · Jungle
1 / 3 / 5
66.7% KP
2,902
11.1% share
5,594g
97 CS · 6.2/m
VERMELOL#ATSFA
Ahri · Mid
2 / 4 / 0
22.2% KP
3,804
14.5% share
5,933g
121 CS · 7.8/m
fekk#lindo
Aphelios · ADC
4 / 7 / 1
55.6% KP
8,682
33.1% share
5,920g
99 CS · 6.4/m
KOGA#HERO
Braum · Support
0 / 8 / 4
44.4% KP
3,064
11.7% share
3,884g
23 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
