Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 167 days ago
9 / 5 / 16
K / D / A
58.1%
Kill participation
1,421.8
Damage / min
13,590g
550.6 gold / min
17
5 placed · 3 cleared
207
8.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxeng lengs#bengs
Rengar · Top
8 / 8 / 6
32.6% KP
18,134
16.4% share
11,201g
148 CS · 6/m
miss u everyday#1807
Karthus · Jungle
9 / 5 / 16
58.1% KP
35,094
31.6% share
13,590g
207 CS · 8.4/m
Kage Bunshin#kr01
Zed · Mid
19 / 4 / 4
53.5% KP
31,905
28.8% share
15,479g
186 CS · 7.5/m
a mouse#br1
Jinx · ADC
2 / 7 / 6
18.6% KP
10,633
9.6% share
8,786g
155 CS · 6.3/m
Femboy lncel#2129
Sona · Support
5 / 8 / 20
58.1% KP
15,116
13.6% share
8,965g
14 CS · 0.6/m
Red side
DefeatOkkotsu#Anos
Yone · Top
3 / 11 / 4
21.9% KP
15,598
15.4% share
7,827g
138 CS · 5.6/m
drassa#ricar
Graves · Jungle
7 / 6 / 9
50% KP
17,038
16.9% share
11,079g
145 CS · 5.9/m
singuIarity#BR1
Zoe · Mid
8 / 12 / 8
50% KP
20,706
20.5% share
9,168g
113 CS · 4.6/m
Cruz#BR07
Ezreal · ADC
12 / 7 / 10
68.8% KP
31,810
31.5% share
12,968g
171 CS · 6.9/m
jiu ji tae#ihtbp
Bard · Support
2 / 7 / 21
71.9% KP
15,878
15.7% share
8,138g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
