Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 167 days ago
10 / 2 / 8
K / D / A
48.6%
Kill participation
1,005.1
Damage / min
13,318g
520.6 gold / min
35
11 placed · 1 cleared
232
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymiss u everyday#1807
Gnar · Top
10 / 2 / 8
48.6% KP
25,715
24.5% share
13,318g
232 CS · 9.1/m
ryo asuka#eri
Talon · Jungle
15 / 4 / 4
51.4% KP
23,892
22.8% share
13,692g
198 CS · 7.7/m
wolfinho123#br1
Brand · Mid
9 / 5 / 3
32.4% KP
26,997
25.7% share
11,328g
188 CS · 7.3/m
Cruz#BR07
Jinx · ADC
3 / 5 / 11
37.8% KP
20,666
19.7% share
12,076g
181 CS · 7.1/m
jiu ji tae#ihtbp
Thresh · Support
0 / 5 / 19
51.4% KP
7,578
7.2% share
8,131g
20 CS · 0.8/m
Red side
Defeateu amo gato#jmz
Twisted Fate · Top
1 / 12 / 1
9.5% KP
12,514
15.4% share
7,875g
150 CS · 5.9/m
上帝是我的力量#JESUS
Hecarim · Jungle
7 / 12 / 5
57.1% KP
14,087
17.3% share
10,867g
136 CS · 5.3/m
COUTINHO#PVH
Annie · Mid
5 / 4 / 4
42.9% KP
19,860
24.4% share
9,495g
177 CS · 6.9/m
rhyyzin#br1
Lucian · ADC
7 / 5 / 6
61.9% KP
25,441
31.2% share
13,246g
198 CS · 7.7/m
Tico#1911
Nami · Support
1 / 4 / 14
71.4% KP
9,548
11.7% share
7,425g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
