Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 167 days ago
3 / 10 / 7
K / D / A
40%
Kill participation
698.5
Damage / min
12,244g
438.6 gold / min
39
6 placed · 5 cleared
191
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Renekton · Top
3 / 3 / 6
18.4% KP
22,428
16.5% share
12,706g
302 CS · 10.8/m
Thierry Henry#hzk
Kayn · Jungle
13 / 8 / 11
49% KP
35,229
26% share
16,254g
215 CS · 7.7/m
COUTINHO#PVH
Annie · Mid
9 / 4 / 4
26.5% KP
16,214
12% share
12,840g
220 CS · 7.9/m
Cruz#BR07
Ashe · ADC
23 / 8 / 10
67.3% KP
53,042
39.1% share
19,362g
228 CS · 8.2/m
Tico#1911
Braum · Support
1 / 2 / 34
71.4% KP
8,610
6.4% share
10,749g
20 CS · 0.7/m
Red side
DefeatConsume#グール
Mordekaiser · Top
1 / 8 / 5
24% KP
27,057
23.5% share
8,912g
206 CS · 7.4/m
miss u everyday#1807
Naafiri · Jungle
3 / 10 / 7
40% KP
19,501
17% share
12,244g
191 CS · 6.8/m
WWWWWWWWWVW#br1
Viktor · Mid
5 / 5 / 5
40% KP
18,785
16.3% share
11,443g
229 CS · 8.2/m
HotPie#0802
Miss Fortune · ADC
15 / 12 / 3
72% KP
38,364
33.4% share
18,620g
215 CS · 7.7/m
Google Junior Jr#Leite
Nautilus · Support
1 / 14 / 16
68% KP
11,236
9.8% share
8,485g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
