Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 166 days ago
9 / 8 / 7
K / D / A
59.3%
Kill participation
1,225.4
Damage / min
14,408g
536.3 gold / min
31
15 placed · 3 cleared
248
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatakirasirius#BR111
Renekton · Top
1 / 5 / 3
14.8% KP
9,948
10.1% share
8,973g
197 CS · 7.3/m
EKKO MINEIRO#TOP1
Ekko · Jungle
5 / 6 / 8
48.1% KP
14,095
14.3% share
12,748g
180 CS · 6.7/m
Ankeris#0000
Viktor · Mid
9 / 9 / 6
55.6% KP
31,639
32.2% share
11,662g
195 CS · 7.3/m
miss u everyday#1807
Ezreal · ADC
9 / 8 / 7
59.3% KP
32,922
33.5% share
14,408g
248 CS · 9.2/m
Ryu Lion#Aura
Jax · Support
3 / 10 / 12
55.6% KP
9,656
9.8% share
9,016g
22 CS · 0.8/m
Red side
VictoryAYELGODLIKEMODE#PIT
Swain · Top
5 / 4 / 14
50% KP
26,374
21.7% share
11,521g
183 CS · 6.8/m
electricity#zzz
Master Yi · Jungle
22 / 5 / 6
73.7% KP
51,269
42.1% share
20,979g
266 CS · 9.9/m
Pandion#Apus
Lissandra · Mid
4 / 4 / 8
31.6% KP
16,433
13.5% share
10,767g
222 CS · 8.3/m
Gilmar Maniçoba#REMO
Lux · ADC
5 / 8 / 13
47.4% KP
17,496
14.4% share
11,958g
186 CS · 6.9/m
Só salvo o GmK#Cura
Yuumi · Support
2 / 6 / 28
78.9% KP
10,179
8.4% share
9,765g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
