Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 166 days ago
5 / 9 / 8
K / D / A
54.2%
Kill participation
722.6
Damage / min
8,982g
343 gold / min
102
37 placed · 11 cleared
45
1.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaphael#Zed
Aatrox · Top
3 / 6 / 2
20.8% KP
14,027
15.9% share
9,589g
221 CS · 8.4/m
ONE TRUE KING#shin
Kayn · Jungle
6 / 7 / 7
54.2% KP
16,847
19.1% share
11,574g
167 CS · 6.4/m
robloxgirlfriend#lmnsm
Zoe · Mid
5 / 6 / 4
37.5% KP
22,560
25.6% share
10,809g
212 CS · 8.1/m
Psycho Killer#04I29
Karthus · ADC
5 / 11 / 5
41.7% KP
15,716
17.8% share
9,841g
187 CS · 7.1/m
miss u everyday#1807
Camille · Support
5 / 9 / 8
54.2% KP
18,919
21.5% share
8,982g
45 CS · 1.7/m
Red side
Victorymy heart#2306
Riven · Top
11 / 7 / 1
30.8% KP
26,040
26.3% share
12,641g
225 CS · 8.6/m
thewarsor33#TH33
Jarvan IV · Jungle
8 / 3 / 14
56.4% KP
19,979
20.2% share
13,265g
221 CS · 8.4/m
Deus da Pamonha#smurf
Cho'Gath · Mid
9 / 2 / 6
38.5% KP
16,079
16.2% share
11,454g
180 CS · 6.9/m
VKS BUERO#A LOT
Smolder · ADC
9 / 5 / 7
41% KP
28,109
28.4% share
13,912g
238 CS · 9.1/m
lazy cat#Evee
Braum · Support
2 / 7 / 14
41% KP
8,840
8.9% share
7,553g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
