Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 166 days ago
14 / 2 / 8
K / D / A
53.7%
Kill participation
1,402.2
Damage / min
15,493g
626 gold / min
17
7 placed · 0 cleared
243
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXoraV1#br1
Xin Zhao · Top
2 / 7 / 4
25% KP
14,672
20.6% share
9,687g
149 CS · 6/m
Tinarginho#br1
Lee Sin · Jungle
3 / 9 / 6
37.5% KP
11,991
16.9% share
9,974g
167 CS · 6.7/m
DarkVentus#br1
Yasuo · Mid
2 / 8 / 7
37.5% KP
15,996
22.5% share
10,789g
211 CS · 8.5/m
RNG Carlinhos#MGH
Cassiopeia · ADC
7 / 8 / 7
58.3% KP
13,921
19.6% share
10,977g
170 CS · 6.9/m
gracefully#oxla
Pyke · Support
10 / 9 / 8
75% KP
14,540
20.4% share
10,927g
17 CS · 0.7/m
Red side
Victoryvitin1#black
Kennen · Top
2 / 2 / 3
12.2% KP
13,476
12.2% share
10,174g
210 CS · 8.5/m
houndin#yas
Kha'Zix · Jungle
16 / 6 / 9
61% KP
21,136
19.1% share
16,724g
186 CS · 7.5/m
miss u everyday#1807
Yone · Mid
14 / 2 / 8
53.7% KP
34,705
31.4% share
15,493g
243 CS · 9.8/m
Papi#CUCKO
Karthus · ADC
8 / 8 / 15
56.1% KP
31,385
28.4% share
13,417g
194 CS · 7.8/m
rotten beauty#069
Bard · Support
1 / 6 / 22
56.1% KP
9,856
8.9% share
9,470g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
