Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 166 days ago
6 / 5 / 18
K / D / A
60%
Kill participation
772.5
Damage / min
13,974g
463.7 gold / min
29
15 placed · 2 cleared
249
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCid Shadow#2084
Urgot · Top
5 / 11 / 3
32% KP
29,467
26.3% share
12,367g
202 CS · 6.7/m
ordinary love#wae
Graves · Jungle
5 / 5 / 5
40% KP
15,922
14.2% share
12,694g
239 CS · 7.9/m
ursin#1211
Zed · Mid
10 / 7 / 3
52% KP
24,213
21.6% share
12,973g
194 CS · 6.4/m
eryy#εïз
Syndra · ADC
3 / 8 / 7
40% KP
26,418
23.6% share
12,324g
205 CS · 6.8/m
ark1209#br1
Neeko · Support
2 / 9 / 5
28% KP
15,933
14.2% share
8,522g
62 CS · 2.1/m
Red side
VictoryLord Sidious#8045
Olaf · Top
6 / 5 / 4
25% KP
20,510
16.6% share
12,859g
200 CS · 6.6/m
polgarlol#febem
Karthus · Jungle
15 / 5 / 17
80% KP
51,882
42.1% share
17,216g
252 CS · 8.4/m
miss u everyday#1807
Sion · Mid
6 / 5 / 18
60% KP
23,279
18.9% share
13,974g
249 CS · 8.3/m
skullshadow7#br1
Jinx · ADC
8 / 7 / 10
45% KP
17,028
13.8% share
13,731g
191 CS · 6.3/m
crl q isso#DUBAI
Lulu · Support
5 / 3 / 22
67.5% KP
10,574
8.6% share
10,614g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
