Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 165 days ago
12 / 9 / 16
K / D / A
57.1%
Kill participation
1,042
Damage / min
11,521g
500.6 gold / min
61
26 placed · 5 cleared
47
2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMathias#24244
Urgot · Top
4 / 5 / 1
17.2% KP
15,778
17.4% share
9,834g
173 CS · 7.5/m
sojourn#luv
Talon · Jungle
15 / 8 / 4
65.5% KP
28,329
31.3% share
15,464g
182 CS · 7.9/m
ONE TRUE KING#shin
Yone · Mid
1 / 13 / 6
24.1% KP
11,102
12.3% share
6,859g
130 CS · 5.6/m
Morttheus#BR1
Kai'Sa · ADC
3 / 10 / 11
48.3% KP
18,322
20.2% share
11,224g
169 CS · 7.3/m
Ruu#111
Neeko · Support
6 / 13 / 10
55.2% KP
17,078
18.8% share
8,592g
25 CS · 1.1/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
5 / 5 / 5
20.4% KP
14,104
12.7% share
9,392g
149 CS · 6.5/m
Odin#pog
Jarvan IV · Jungle
4 / 5 / 6
20.4% KP
9,239
8.3% share
9,756g
163 CS · 7.1/m
Kimchi Warrior#0325
Akali · Mid
18 / 2 / 2
40.8% KP
40,655
36.6% share
15,548g
233 CS · 10.1/m
profesor tomnam#BR2
Ezreal · ADC
10 / 8 / 10
40.8% KP
23,250
20.9% share
12,063g
163 CS · 7.1/m
miss u everyday#1807
Camille · Support
12 / 9 / 16
57.1% KP
23,983
21.6% share
11,521g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
