Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 165 days ago
3 / 3 / 5
K / D / A
38.1%
Kill participation
893.1
Damage / min
10,255g
436.4 gold / min
16
9 placed · 0 cleared
222
9.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDOGA AK TROVÃO#SHOW
Darius · Top
2 / 5 / 1
25% KP
6,779
12.3% share
6,635g
118 CS · 5/m
tamo competindo#cnxz
Ambessa · Jungle
6 / 5 / 1
58.3% KP
17,117
31% share
10,744g
162 CS · 6.9/m
Febas#br1
LeBlanc · Mid
4 / 6 / 2
50% KP
14,892
27% share
7,790g
126 CS · 5.4/m
SAW#haha
Ezreal · ADC
0 / 4 / 1
8.3% KP
10,771
19.5% share
7,835g
193 CS · 8.2/m
Lux#Zyra
Nami · Support
0 / 1 / 4
33.3% KP
5,618
10.2% share
5,840g
33 CS · 1.4/m
Red side
Victoryquero injustica#feIca
Aurora · Top
3 / 5 / 5
38.1% KP
22,584
28.5% share
8,701g
151 CS · 6.4/m
Declan McKenna#br1
Lee Sin · Jungle
10 / 1 / 2
57.1% KP
10,933
13.8% share
11,836g
172 CS · 7.3/m
miss u everyday#1807
Viktor · Mid
3 / 3 / 5
38.1% KP
20,988
26.5% share
10,255g
222 CS · 9.4/m
happy game#brbr
Caitlyn · ADC
4 / 2 / 6
47.6% KP
20,740
26.2% share
12,774g
234 CS · 10/m
NightWind#caju
Janna · Support
1 / 1 / 7
38.1% KP
3,905
4.9% share
7,122g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
