Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 164 days ago
11 / 4 / 2
K / D / A
35.1%
Kill participation
1,085.4
Damage / min
13,461g
537.7 gold / min
34
12 placed · 0 cleared
210
8.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNEGUEBA NEGUEBA#GUEBA
Garen · Top
2 / 7 / 1
17.6% KP
8,832
10.4% share
8,588g
171 CS · 6.8/m
MestreYanor#br1
Viego · Jungle
2 / 8 / 7
52.9% KP
12,987
15.2% share
9,241g
134 CS · 5.4/m
undaia#neyjr
Viktor · Mid
4 / 7 / 5
52.9% KP
22,674
26.6% share
10,534g
180 CS · 7.2/m
777#yhwh
Ezreal · ADC
4 / 7 / 4
47.1% KP
28,024
32.9% share
10,379g
184 CS · 7.4/m
ivy#s0mbr
Karma · Support
5 / 8 / 6
64.7% KP
12,791
15% share
8,457g
36 CS · 1.4/m
Red side
Victorymiss u everyday#1807
Vayne · Top
11 / 4 / 2
35.1% KP
27,172
24.5% share
13,461g
210 CS · 8.4/m
aroha mai#ush
Ekko · Jungle
11 / 3 / 12
62.2% KP
23,494
21.2% share
14,151g
171 CS · 6.8/m
aNj0w1#ngup
Ryze · Mid
2 / 3 / 9
29.7% KP
18,470
16.7% share
10,967g
228 CS · 9.1/m
Andy#EGO11
Vladimir · ADC
4 / 4 / 9
35.1% KP
16,892
15.3% share
11,289g
184 CS · 7.4/m
jiu ji tae#ihtbp
Camille · Support
9 / 3 / 12
56.8% KP
24,688
22.3% share
11,059g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
