Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 164 days ago
8 / 6 / 15
K / D / A
59%
Kill participation
1,315.4
Damage / min
13,914g
524.7 gold / min
25
14 placed · 2 cleared
214
8.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMViny31#vini1
Ornn · Top
6 / 7 / 4
34.5% KP
14,430
14.2% share
9,929g
151 CS · 5.7/m
lurkeroftheloch#emry
Rek'Sai · Jungle
8 / 5 / 11
65.5% KP
24,442
24.1% share
14,018g
177 CS · 6.7/m
Ghost#DCMS
Syndra · Mid
2 / 11 / 7
31% KP
16,028
15.8% share
9,692g
178 CS · 6.7/m
YoungDisney#LOUD
Ezreal · ADC
11 / 10 / 3
48.3% KP
35,220
34.7% share
13,899g
217 CS · 8.2/m
Só salvo o GmK#Cura
Yuumi · Support
2 / 6 / 13
51.7% KP
11,257
11.1% share
8,340g
20 CS · 0.8/m
Red side
Victorymiss u everyday#1807
Pantheon · Top
8 / 6 / 15
59% KP
34,880
28.2% share
13,914g
214 CS · 8.1/m
Hands Held High#Veiga
Nunu & Willump · Jungle
4 / 6 / 20
61.5% KP
13,886
11.2% share
10,900g
156 CS · 5.9/m
Seryu Ubiquitous#br1
Viktor · Mid
13 / 7 / 5
46.2% KP
31,819
25.7% share
13,829g
222 CS · 8.4/m
Haise#01010
Aurelion Sol · ADC
11 / 4 / 17
71.8% KP
30,117
24.3% share
14,511g
193 CS · 7.3/m
deafen daniboy#cat
Seraphine · Support
3 / 6 / 24
69.2% KP
12,997
10.5% share
9,407g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
