Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 161 days ago
5 / 15 / 6
K / D / A
39.3%
Kill participation
919.6
Damage / min
14,016g
444.5 gold / min
30
16 placed · 2 cleared
235
7.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmiss u everyday#1807
Irelia · Top
5 / 15 / 6
39.3% KP
28,997
20.7% share
14,016g
235 CS · 7.5/m
SAAD#JNG
Zyra · Jungle
7 / 9 / 6
46.4% KP
39,021
27.9% share
13,103g
201 CS · 6.4/m
marty supreme#clino
Vladimir · Mid
6 / 7 / 6
42.9% KP
27,171
19.4% share
11,425g
197 CS · 6.2/m
mello#zeri
Zeri · ADC
8 / 5 / 9
60.7% KP
29,923
21.4% share
18,196g
261 CS · 8.3/m
HotPie#0802
Sona · Support
2 / 7 / 19
75% KP
14,736
10.5% share
10,135g
25 CS · 0.8/m
Red side
Victorydark souls#001
Heimerdinger · Top
22 / 4 / 9
72.1% KP
54,922
35.3% share
16,964g
237 CS · 7.5/m
Oikawa Tooru#LEV
Dr. Mundo · Jungle
5 / 5 / 14
44.2% KP
32,680
21% share
13,096g
197 CS · 6.2/m
RaNdal#CFJST
Orianna · Mid
3 / 9 / 12
34.9% KP
25,507
16.4% share
11,853g
214 CS · 6.8/m
Made of Stone#ROSES
Ashe · ADC
10 / 6 / 10
46.5% KP
36,590
23.5% share
17,640g
237 CS · 7.5/m
Frenezy#FRNZY
Zilean · Support
3 / 4 / 26
67.4% KP
6,038
3.9% share
10,278g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
